Syllabus FOUNDATIONS 1) ComputerGraphics-Introduction 2) ComputerGraphics-Mathematical_Background (εκτός ύλης) 3) ComputerGraphics-Geometry_Representation 4) ComputerGraphics-Rendering_Pipelines 5) ComputerGraphics-Transformations 6) ComputerGraphics-Viewing_and_Projections 7) ComputerGraphics-Color (εκτός ύλης) 8) ComputerGraphics-The_Digital_Image (εκτός ύλης) 9) ComputerGraphics-Materials_and_Appearance 10) ComputerGraphics-Appearance-Local_Shading 11) ComputerGraphics-Shadows 12) ComputerGraphics-Texturing PRODUCTION RENDERING 13) ComputerGraphics-SceneOrganization 14) ComputerGraphics-RayTracing 15) ComputerGraphics-LightTransport 16) ComputerGraphics-PathTracing (and Variants) 17) ComputerGraphics-EnvironmentSampling 18) Graphics_MSc_GI_PhotonMapping 19) ComputerGraphics-VolumeRendering REAL-TIME RENDERING 20) ComputerGraphics-Rasterization_Architectures 21) ComputerGraphics-The_GPU 22) ComputerGraphics-VirtualReality 23) ComputerGraphics-BasicAnimation 24) Graphics_MSc_RealTimeGIMethods